Cloud Puppy Games

About Us

Cloud Puppy Games

Husband and wife team living the dream making video games in the Pacific Northwest. Officially formed 2022, bringing together all our past projects under a new banner. Paving the way for bigger and better projects.

Andrew Bowers (Cmdr3nder)

Code slinger and production manager who moonlights as a software engineer for a small startup in the fintech space. I got my start programming and designing games in high school for a senior project. Having spent most of my career building serious projects for others, I'm finally getting back around to why I chose programming as a career in the first place.

Sometimes I dabble in audio design and spritework when I find the time. I was a trombonist back in my school days. Visual art has always had an allure to me, but I'm still woefully underskilled in this area compared to my partner.

Favorite tools: Kakoune, Godot, Aseprite . Also I almost exclusively develop on Linux since that platform provides me the best tooling I've found.

Anna Bowers (Dreamsprite)

Unabashed pixel addict who got her start making Flash dress-up games for the then-active communities on DeviantART. (Still mourning the loss of Flash, by the way…) After a creative hiatus, I'm back with a renewed passion and vigor for video game asset production and animation.

Favorite tools: Krita, Aseprite, Huion Inspiroy H1060P graphics tablet (rest in peace Wacom Bamboo 1.0, faithful servant of 10+ years)

When I'm not pixel-shaving and frame-flippin', I'm probably either out in our vegetable garden or prepping for this week's Dungeons & Dragons session; all homebrew, all the time.

Catch my blog posts after every Jam!